Game logic : level up and create your own games with science activities for kids /
Smibert, Angie,
Game logic : level up and create your own games with science activities for kids / Angie Smibert ; illustrated by Lena Chandhok. - v, 122 pages : color illustrations ; 26 cm - Build it yourself . - "Build it yourself" series. .
Includes bibliographical references (pages 118-120) and index.
Timeline -- What is a game? -- Even Pharaohs loved board games -- Modern game changers -- Your brain on games -- Game design -- Game development and beyond -- The future of games.
This book takes kids on a journey to discover the history of games, and then leads them from their initial idea for a new game through several iterations of a game all the way to playing the final version of a game they created. Explore the processes of both playing and creating games while developing critical and creative thinking skills that apply to tasks and concepts across academic fields. -- adapted from back cover.
Ages 9-12
9781619308022 1619308029 9781619308053 1619308053
Games--Juvenile literature.
Board games--Juvenile literature.
Games and technology--Juvenile literature.
Instructional and educational works.
Illustrated works.
Game logic : level up and create your own games with science activities for kids / Angie Smibert ; illustrated by Lena Chandhok. - v, 122 pages : color illustrations ; 26 cm - Build it yourself . - "Build it yourself" series. .
Includes bibliographical references (pages 118-120) and index.
Timeline -- What is a game? -- Even Pharaohs loved board games -- Modern game changers -- Your brain on games -- Game design -- Game development and beyond -- The future of games.
This book takes kids on a journey to discover the history of games, and then leads them from their initial idea for a new game through several iterations of a game all the way to playing the final version of a game they created. Explore the processes of both playing and creating games while developing critical and creative thinking skills that apply to tasks and concepts across academic fields. -- adapted from back cover.
Ages 9-12
9781619308022 1619308029 9781619308053 1619308053
Games--Juvenile literature.
Board games--Juvenile literature.
Games and technology--Juvenile literature.
Instructional and educational works.
Illustrated works.