MARC details
000 -LEADER |
fixed length control field |
03244cam a2200385 i 4500 |
001 - CONTROL NUMBER |
control field |
ocn966273794 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OCoLC |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20180722224556.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
161114s2017 nyu b 001 0 eng |
010 ## - LIBRARY OF CONGRESS CONTROL NUMBER |
LC control number |
2016036716 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
DLC |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
DLC |
Modifying agency |
OCLCF |
-- |
CQU |
-- |
OEM |
-- |
YDX |
-- |
VP@ |
-- |
IGA |
-- |
PFLCL |
-- |
YDXCP |
-- |
BTCTA |
-- |
BDX |
-- |
IDU |
-- |
OCLCQ |
-- |
NFG |
019 ## - |
-- |
947146049 |
-- |
972173852 |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781250089335 |
Qualifying information |
(hardcover) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1250089336 |
Qualifying information |
(hardcover) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
Cancelled/invalid ISBN |
9781250089342 |
Qualifying information |
(e-book) |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(OCoLC)966273794 |
Canceled/invalid control number |
(OCoLC)947146049 |
-- |
(OCoLC)972173852 |
042 ## - AUTHENTICATION CODE |
Authentication code |
pcc |
092 ## - LOCALLY ASSIGNED DEWEY CALL NUMBER (OCLC) |
Classification number |
794.8 |
Item number |
B945 |
049 ## - LOCAL HOLDINGS (OCLC) |
Holding library |
NFGA |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Burak, Asi, |
Relator term |
author. |
9 (RLIN) |
333097 |
245 10 - TITLE STATEMENT |
Title |
Power play : |
Remainder of title |
how video games can save the world / |
Statement of responsibility, etc |
Asi Burak and Laura Parker. |
250 ## - EDITION STATEMENT |
Edition statement |
First edition. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE STATEMENTS |
Place of production, publication, distribution, manufacture |
New York : |
Name of producer, publisher, distributor, manufacturer |
St. Martin's Press, |
Date of production, publication, distribution, manufacture |
[2017] |
300 ## - PHYSICAL DESCRIPTION |
Extent |
xiv, 258 pages ; |
Dimensions |
22 cm |
336 ## - CONTENT TYPE |
Content Type Term |
text |
Content Type Code |
txt |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media Type Term |
unmediated |
Media Type Code |
n |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier Type Term |
volume |
Carrier Type Code |
nc |
Source |
rdacarrier |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical references and index. |
505 0# - FORMATTED CONTENTS NOTE |
Formatted contents note |
A little game about peace : the story of PeaceMaker -- A former supreme court judge takes matters into her own hands : the story of iCivics -- New bonds in Georgia : the story of Macon Money -- A prince's tale : the story of New Arab Media -- Nine minutes of pregnancy : the story of the Half the Sky movement -- A lab of hope : the story of Re-Mission -- Armchair scientist : the story of Foldit and crowdgaming -- Under the hood : the story of NeuroRacer and Project Evo -- "Don't just buy a new video game, make one!" : President Barack Obama, December 8, 2013 -- Today and tomorrow : virtual reality and a new beginning. |
520 ## - SUMMARY, ETC. |
Summary, etc |
The phenomenal growth of gaming has inspired plenty of hand-wringing since its inception--from the press, politicians, parents, and everyone else concerned with its effect on our brains, bodies, and hearts. But what if games could be good, not only for individuals but for the world? In Power Play, Asi Burak and Laura Parker explore how video games are now pioneering innovative social change around the world. As the former executive director and now chairman of Games for Change, Asi Burak has spent the last ten years supporting and promoting the use of video games for social good, in collaboration with leading organizations like the White House, NASA, World Bank, and The United Nations. The games for change movement has introduced millions of players to meaningful experiences around everything from the Israeli-Palestinian conflict to the US Constitution. Power Play looks to the future of games as a global movement. Asi Burak and Laura Parker profile the luminaries behind some of the movement's most iconic games, including former Supreme Court judge Sandra Day O'Connor and Pulitzer-Prize winning authors Nicholas Kristof and Sheryl WuDunn. They also explore the promise of virtual reality to address social and political issues with unprecedented immersion, and see what the next generation of game makers have in store for the future. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Social aspects. |
9 (RLIN) |
158666 |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Video games |
General subdivision |
Design |
-- |
History. |
9 (RLIN) |
333098 |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Parker, Laura. |
9 (RLIN) |
68848 |
994 ## - |
-- |
C0 |
-- |
NFG |