Playing with reality : (Record no. 386938)

MARC details
000 -LEADER
fixed length control field 02705cam a2200361 i 4500
001 - CONTROL NUMBER
control field on1400013979
003 - CONTROL NUMBER IDENTIFIER
control field OCoLC
005 - DATE AND TIME OF LATEST TRANSACTION
control field 20240619121643.0
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION
fixed length control field 230929t20242024nyu b 001 0 eng d
040 ## - CATALOGING SOURCE
Original cataloging agency YDX
Language of cataloging eng
Description conventions rda
Transcribing agency YDX
Modifying agency BDX
-- GK8
-- OCLCO
-- ZVR
-- OCO
-- WIM
-- OCLCO
-- JAS
-- YDX
-- NFG
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 9780593538180
Qualifying information hardcover
020 ## - INTERNATIONAL STANDARD BOOK NUMBER
International Standard Book Number 0593538188
Qualifying information hardcover
035 ## - SYSTEM CONTROL NUMBER
System control number (OCoLC)1400013979
092 ## - LOCALLY ASSIGNED DEWEY CALL NUMBER (OCLC)
Classification number 306.487
Item number C587
049 ## - LOCAL HOLDINGS (OCLC)
Holding library NFGA
100 1# - MAIN ENTRY--PERSONAL NAME
Personal name Clancy, Kelly,
Relator term author.
245 10 - TITLE STATEMENT
Title Playing with reality :
Remainder of title how games have shaped our world /
Statement of responsibility, etc Kelly Clancy.
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE STATEMENTS
Place of production, publication, distribution, manufacture New York :
Name of producer, publisher, distributor, manufacturer Riverhead Books,
Date of production, publication, distribution, manufacture 2024.
264 #4 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE STATEMENTS
Date of production, publication, distribution, manufacture ©2024
300 ## - PHYSICAL DESCRIPTION
Extent 360 pages ;
Dimensions 24 cm
336 ## - CONTENT TYPE
Content Type Term text
Content Type Code txt
Source rdacontent
337 ## - MEDIA TYPE
Media Type Term unmediated
Media Type Code n
Source rdamedia
338 ## - CARRIER TYPE
Carrier Type Term volume
Carrier Type Code nc
Source rdacarrier
504 ## - BIBLIOGRAPHY, ETC. NOTE
Bibliography, etc Includes bibliographical references (pages [309]-347) and index.
520 ## - SUMMARY, ETC.
Summary, etc "A wide-ranging intellectual history that reveals how important games have been to human progress, and what's at stake when we forget what games we're really playing. We play games to learn about the world, to understand our minds and the minds of others, and to make predictions about the future. Games are an essential aspect of humanity and a powerful tool for modeling reality. They're also a lot of fun. But games can be dangerous, especially when we mistake the model worlds of games for reality itself and let gamification co-opt human decision making. Playing with Reality explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, political science, evolutionary biology, the development of computers and AI, cutting-edge neuroscience, and cognitive psychology. Neuroscientist and physicist Kelly Clancy shows how intertwined games have been with the arc of history. War games shaped the outcomes of real wars in nineteenth and twentieth century Europe. Game theory warped our understanding of human behavior and brought us to the brink of annihilation-yet still underlies basic assumptions in economics, politics, and technology design. We used games to teach computers how to learn for themselves, and now we are designing games that will determine the shape of society and future of democracy. In this revelatory new work, Clancy makes the bold argument that the human fascination with games is the key to understanding our nature and our actions"--
Assigning source Provided by publisher.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Games
General subdivision Psychological aspects.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Games
General subdivision History.
9 (RLIN) 130287
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Game theory.
9 (RLIN) 134143
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Games and technology.
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element Video games
General subdivision Social aspects.
9 (RLIN) 158666
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM
Topical term or geographic name as entry element War games.
9 (RLIN) 343505
994 ## -
-- C0
-- NFG
Holdings
Withdrawn status Lost status Damaged status Not for loan Collection code Home library Current library Date acquired Source of acquisition Date last seen Cost, replacement price Price effective from Koha item type
      Processing On Order Dr. James Carlson Library Dr. James Carlson Library 06/12/2024 1 05/28/2024 30.00 05/28/2024 Adult Book
      Processing On Order Main Library Main Library 06/12/2024 1 05/28/2024 30.00 05/28/2024 Adult Book

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