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The state of play : creators and critics of video game culture / edited by Daniel Goldberg and Linus Larsson.

Contributor(s): Material type: TextTextPublisher: New York : Seven Stories Press, [2015]Edition: First editionDescription: 256 pages : illustrations ; 19 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781609806392 (hardcover)
  • 1609806395 (hardcover)
Subject(s):
Contents:
Introduction: post-escapism: a new discourse on video game culture / Daniel Goldberg & Linus Larsson -- Advent / Leigh Alexander -- Bow, nigger / Ian Shanahan -- Love, twine, and the end of the world / Anna Anthropy -- The natural: the parameters of afro / Evan Narcisse -- What it feels like to play the bad guy / Hussein Ibrahim -- A game I had to make / Zoe Quinn -- Your humanity is another castle: terror dreams and the harassment of women / Anita Sarkeesian & Katherine Cross -- The end of gamers / Dan Golding -- The joy of virtual violence / Cara Ellison & Brendan Keogh -- The squalid grace of Flappy Bird / Ian Bogost -- The making of Dust: architecture and the art of level design / David Johnston -- Game over? A cold war kid reflects on apocalyptic video games / William Knoblauch -- Ludus interruptus: video games and sexuality / Merritt Kopas -- The God in the machine: occultism, demiurgic theology, and gnostic self-knowledge in Japanese video games / Ola Wikander.
Summary: Sixteen contributors including video game creators, media critics and Internet celebrities discuss the state and stakes of video game culture and describe how the digital world has collided with real-life art, sex and race and class politics. --Publisher's description.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Adult Book Adult Book Northport Library NonFiction 794.8 S797 Available 33111007363803
Total holds: 0

Enhanced descriptions from Syndetics:

FEATURING- IAN BOGOST - LEIGH ALEXANDER - ZOE QUINN - ANITA SARKEESIAN & KATHERINE CROSS - IAN SHANAHAN - ANNA ANTHROPY - EVAN NARCISSE - HUSSEIN IBRAHIM - CARA ELLISON & BRENDAN KEOGH - DAN GOLDING - DAVID JOHNSTON - WILLIAM KNOBLAUCH - MERRITT KOPAS - OLA WIKANDER

The State of Play is a call to consider the high stakes of video game culture and how our digital and real lives collide. Here, video games are not hobbies or pure recreation; they are vehicles for art, sex, and race and class politics.

The sixteen contributors are entrenched-they are the video game creators themselves, media critics, and Internet celebrities. They share one thing- they are all players at heart, handpicked to form a superstar roster by Daniel Goldberg and Linus Larsson, the authors of the bestselling Minecraft- The Unlikely Tale of Markus "Notch" Persson and the Game that Changed Everything .

The State of Play is essential reading for anyone interested in what may well be the defining form of cultural expression of our time.
"If you want to explain to anyone why videogames are worth caring about, this is a single volume primer on where we are, how we got here and where we're going next. In every way, this is the state of play." -Kieron Gillen, author of The Wicked + the Divine , co-founder of Rock Paper Shotgun

Includes bibliographical references.

Introduction: post-escapism: a new discourse on video game culture / Daniel Goldberg & Linus Larsson -- Advent / Leigh Alexander -- Bow, nigger / Ian Shanahan -- Love, twine, and the end of the world / Anna Anthropy -- The natural: the parameters of afro / Evan Narcisse -- What it feels like to play the bad guy / Hussein Ibrahim -- A game I had to make / Zoe Quinn -- Your humanity is another castle: terror dreams and the harassment of women / Anita Sarkeesian & Katherine Cross -- The end of gamers / Dan Golding -- The joy of virtual violence / Cara Ellison & Brendan Keogh -- The squalid grace of Flappy Bird / Ian Bogost -- The making of Dust: architecture and the art of level design / David Johnston -- Game over? A cold war kid reflects on apocalyptic video games / William Knoblauch -- Ludus interruptus: video games and sexuality / Merritt Kopas -- The God in the machine: occultism, demiurgic theology, and gnostic self-knowledge in Japanese video games / Ola Wikander.

Sixteen contributors including video game creators, media critics and Internet celebrities discuss the state and stakes of video game culture and describe how the digital world has collided with real-life art, sex and race and class politics. --Publisher's description.

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