Pieces and Players / Blue Balliett.
Material type: SoundPublisher number: DD14726 | Recorded BooksPublisher: New York, NY : Scholastic, [2015]Copyright date: ©2015Description: 8 sound discs (8 hr., 31 min.) : digital ; 4 3/4 inContent type:- spoken word
- audio
- audio disc
- 9780545788526
- 0545788528
- Produced and directed by Bob Walter.
Item type | Home library | Collection | Call number | Materials specified | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|
Children's Audiobook | Main Library | Children's Audiobook | Balliett Blue | Available | 33111008630143 |
Enhanced descriptions from Syndetics:
From the NEW YORK TIMES bestselling author of CHASING VERMEER and HOLD FASTTHE PIECESThirteen extremely valuable pieces of art have been stolen from one of the most secretive museums in the world. A Vermeer has vanished. A Manet is missing. And nobody has any idea where they and the other eleven artworks might be . . . or who might have stolen them. THE PLAYERSCalder, Petra, and Tommy are no strangers to heists and puzzles. Now they've been matched with two new sleuths -- Zoomy, a very small boy with very thick glasses, and Early, a girl who treasures words . . . and has a word or two to say about the missing treasure.The kids have been drawn in by the very mysterious Mrs. Sharpe, who may be playing her own kind of game with the clues. And it's not just Mrs. Sharpe who's acting suspiciously -- there's a ghost who mingles with the guards in the museum, a cat who acts like a spy, and bystanders in black jackets who keep popping up.With pieces and players, you have all the ingredients for a fantastic mystery from the amazing Blue Balliett.
Unabridged.
Compact discs.
Title from container.
Duration: 8:31:00
Reading by Bahni Turpin of the 2015 book.
Produced and directed by Bob Walter.
Thirteen pieces of valuable art have been stolen. The kids have been drawn in by the very mysterious Mrs. Sharpe, who may be playing her own kind of game with the clues. And it's not just Mrs. Sharpe who's acting suspiciously--there's a ghost who mingles with the guards in the museum, a cat who acts like a spy, and bystanders in black jackets who keep popping up.