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Death weavers / Brandon Mull.

By: Material type: TextTextSeries: Mull, Brandon, Five Kingdoms ; bk. 4.Publisher: New York : Aladdin, 2016Copyright date: ©2016Edition: First Aladdin hardcover editionDescription: 502 pages ; 22 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 1442497092
  • 9781442497092
Subject(s): Genre/Form: Summary: Cole and his friends finally reach the fourth of the five kingdoms, Necronum, land of the dead, where they confront unexpected dangers and meet new allies.
Fiction notes: Click to open in new window
Holdings
Item type Home library Collection Call number Materials specified Vol info Status Date due Barcode Item holds
Children's Book Children's Book Dr. James Carlson Library Children's Science Fiction/Fantasy Mull Brandon FK4 Available 33111008162287
Children's Book Children's Book Main Library Children's Science Fiction/Fantasy Mull Brandon FK4 Available 33111008400059
Total holds: 0

Enhanced descriptions from Syndetics:

Trapped in a world where magic is powerful and dreams are real, Cole's epic adventure continues in book four of the New York Times bestselling "fanciful, action-packed adventure" series ( Publishers Weekly , starred review), from the author of the Fablehaven and Beyonders series.

Cole is about to face his biggest peril yet.

Since arriving in the Outskirts, Cole and his friends have fought monsters, challenged knights, and battled rampaging robots. But none of that has prepared them for Necronum.

In this haunting kingdom, it's hard to tell the living from the dead, and secret pacts carry terrifying risks. Within Necronum lies the echolands, a waystation for the departed where the living seldom venture.

Still separated from his power, Cole must cross to the echolands and rely on his instincts to help rescue his friends. With enemies closing in, Cole risks losing everything to find the one thing that might save them.

Cole and his friends finally reach the fourth of the five kingdoms, Necronum, land of the dead, where they confront unexpected dangers and meet new allies.

Ages 8-12.

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