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Journey's end / Rachel Hawkins.

By: Material type: TextTextPublisher: New York, NY : G.P. Putnam's Sons, [2016]Copyright date: ©2016Description: 286 pages ; 22 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780399169601
  • 0399169601
Subject(s): Genre/Form: Summary: Faced with a mysterious, deadly fog bank in a seaside Scottish village, new friends Nolie and Bel look for ways to stop it--coming across an ancient spell that requires magic, a quest, and a sacrifice.
Fiction notes: Click to open in new window
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Children's Book Children's Book Dr. James Carlson Library Children's Science Fiction/Fantasy Hawkins Rachel Checked out 05/05/2024 33111008562072
Total holds: 0

Enhanced descriptions from Syndetics:

The town of Journey's End may not literally be at the end of the world, but it sure feels like it to Nolie Stanhope. Spending the summer with her scientist father in the tiny Scottish village isn't exactly Nolie's idea of a good time, but she soon finds a friend- native Journey's Ender Bel McKissick.

While Nolie's father came to Journey's End to study the Boundary-a mysterious fog bank offshore-Bel's family can't afford to consider it a threat. The McKissick's livelihood depends on the tourists drawn by legends of a curse. Still, whether you believe in magic or science, going into the Boundary means you'll never come back.

. . . Unless you do . Albert Etheridge, a boy who disappeared into the Boundary in 1914, suddenly returns-without having aged a day and with no memory of the past hundred years. Then the Boundary starts creeping closer to the town, threatening to consume everyone within.

While Nolie's father wants to have the village evacuated, Bel's parents lead the charge to stay in Journey's End. Meanwhile, Albert and the girls look for ways to stop the encroaching boundary, coming across an ancient Scottish spell that requires magic, a quest, and a sacrifice.

Faced with a mysterious, deadly fog bank in a seaside Scottish village, new friends Nolie and Bel look for ways to stop it--coming across an ancient spell that requires magic, a quest, and a sacrifice.

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