How to test a friendship / by Theanne Griffith ; illustrations by Reggie Brown.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- text
- unmediated
- volume
- 9780593122983
- 0593122984
- 9780593122990
- 0593122992
Item type | Home library | Collection | Call number | Materials specified | Vol info | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|---|
![]() |
Dr. James Carlson Library | Children's First Chapter Book | GRIFFITH THEANNE | 1 | Available | 33111009400983 | ||||
![]() |
Main Library | Children's First Chapter Book | GRIFFITH THEANNE | 1 | Available | 33111009547775 |
Enhanced descriptions from Syndetics:
BOOM! SNAP! WHIZ! ZAP! The Magnificent Makers series is filled with science, adventure, and characters that readers will love! A modern-day Magic School Bus for chapter book readers!
This book includes two science activities kids can do at home! These quick educational activities (30 minutes or less) use items you probably already have on hand!
Violet and Pablo are best friends who love science! So when they discover a riddle that opens a magic portal in the Science Space at school, they can't wait to check it out! Along with their new classmate, Deepak, the friends discover a magical makerspace called the Maker Maze. It's a laboratory full of robots, 3D printers, an antigravity chamber, and more. Doors line the walls of the makerspace, with a new science adventure waiting behind each one.
With the help of a hilarious and odd scientist, the Magnificent Makers embark on out-of-this-world adventures that help them master the science concepts they are learning in school. This series will cover several scientific topics (at an age-appropriate level) ranging from human biology to ecology, while also exploring issues such as managing failure, teamwork, courage, and jealousy.
Don't miss any books in this STEM-tastic series!
#1- How to Test a Friendship
#2- Brain Trouble
#3- Riding Sound Waves
#4- The Great Germ Hunt
#5- Race Through Space
"A Stepping Stone book."
With the help of a fun, odd scientist, third graders Violet, Pablo, and Deepak embark on an adventure in the Maker Maze, a magical laboratory full of robots, an antigravity chamber, 3D printers, and more.
Ages 7-10.