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Keys to the demon prison / Brandon Mull ; illustrated by Brandon Dorman.

By: Contributor(s): Material type: TextTextSeries: Mull, Brandon, Fablehaven ; bk. 5.Publisher: Salt Lake City : Shadow Mountain, [2010]Copyright date: ©2010Description: vi, 593 pages : illustrations ; 21 cmContent type:
  • text
  • still image
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781606412381
  • 1606412388
  • 9781416990291
  • 1416990291
  • 9781448775934
  • 1448775930
Subject(s): Genre/Form:
Contents:
A dying wish -- Obsidian waste -- Dreamstone -- Passageways -- Translocator -- Living Mirage -- Doomsday Capsule -- Bracken -- Assignments -- Nagi Luna -- Vanessa's secret -- Rescue -- A promise kept -- An unexpected ally -- Message in a bottle -- The sealed shrine -- Preparations -- Flight -- Cormac -- Roon -- The singing sisters -- Mark -- Vasilis -- Civia -- Lady luck -- Shoreless Isle -- Knights of the dawn -- The Demon King -- Prisoners -- A new shrine.
Summary: Since ancient times, the great demon prison Zzyzx has protected the world from the most dangerous servants of darkness, including Gorgrog, the Demon King. After centuries of plotting, the Sphinx is on the verge of recovering the five artifacts necessary to open the legendary prison. To thwart the Sphinx's designs and find a safe home for the five artifacts, Kendra, Seth, and the Knights of the Dawn must venture far beyond the walls of Fablehaven in a desperate struggle to control the keys to the demon prison.
Fiction notes: Click to open in new window
Holdings
Item type Home library Collection Call number Materials specified Vol info Status Date due Barcode Item holds
Children's Book Children's Book Main Library Children's Science Fiction/Fantasy MULL BRANDON F5 Available 33111010394043
Total holds: 0

Enhanced descriptions from Syndetics:

Hours of crisis often call for sacrifice.



After many centuries of plotting, the Sphinx--leader of the Society of the Evening Star--is after the final artifacts needed to open the great demon prison, Zzyzx. If the legendary prison is opened, a tide of evil is certain to usurp control of the world.



In an effort to intercept the final artifacts, Kendra, Seth and the Knights of the Dawn race to strange and exotic preserves across the globe. The stakes have never been higher. The risks have never been more deadly.



In this explosive series finale, allegiances will be confirmed and secrets revealed as the forces of light and darkness collide in a desperate, climactic battle to control the keys to the demon prison.

Includes reading guide (p. 591-592).

A dying wish -- Obsidian waste -- Dreamstone -- Passageways -- Translocator -- Living Mirage -- Doomsday Capsule -- Bracken -- Assignments -- Nagi Luna -- Vanessa's secret -- Rescue -- A promise kept -- An unexpected ally -- Message in a bottle -- The sealed shrine -- Preparations -- Flight -- Cormac -- Roon -- The singing sisters -- Mark -- Vasilis -- Civia -- Lady luck -- Shoreless Isle -- Knights of the dawn -- The Demon King -- Prisoners -- A new shrine.

Since ancient times, the great demon prison Zzyzx has protected the world from the most dangerous servants of darkness, including Gorgrog, the Demon King. After centuries of plotting, the Sphinx is on the verge of recovering the five artifacts necessary to open the legendary prison. To thwart the Sphinx's designs and find a safe home for the five artifacts, Kendra, Seth, and the Knights of the Dawn must venture far beyond the walls of Fablehaven in a desperate struggle to control the keys to the demon prison.

Accelerated Reader Grades 5-8 5.2 21 Quiz 136399 English fiction.

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