The business of gaming / Laura Hamilton Waxman.
Material type: TextSeries: Best of gamingPublisher: Minneapolis : Lerner Publications, [2021]Description: 24 pages : illustrations ; 24 cmContent type:- text
- unmediated
- volume
- 9781541590526
- 154159052X
Item type | Home library | Collection | Call number | Materials specified | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|
Children's Book | Main Library | Children's NonFiction | 794.8 W356 | Available | 33111010433361 |
Enhanced descriptions from Syndetics:
Thanks to passionate fans, blockbuster games, and celebrity players, the gaming industry takes in billions of dollars each year. Learn how professional gamers make money, which games are the all-time top sellers, and much more about the business of gaming with this captivating high/low book.
Includes bibliographical references (page 23) and index.
Gaming fame -- Superstar gamers -- Superstar creators.
"Thanks to passionate fans, blockbuster games, and celebrity players, the gaming industry takes in billions of dollars each year. Learn how pro gamers make money, which games are the all-time top sellers, and much more"-- Provided by publisher.
Ages: 8-13 Lerner Publications.
Grades: K-1 Lerner Publications.