What is Nintendo? / by Gina Shaw ; illustrated by Andrew Thomson.
Material type:![Text](/opac-tmpl/lib/famfamfam/BK.png)
- text
- still image
- unmediated
- volume
- 9780593093801
- 0593093801
- 9780593093795
- 0593093798
- Nintendo
Item type | Home library | Collection | Call number | Materials specified | Status | Date due | Barcode | Item holds | |
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Dr. James Carlson Library | Children's NonFiction | 338.7617 S534 | Checked out | 07/01/2024 | 33111009790847 | |||
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Main Library | Children's NonFiction | 338.7617 S534 | Available | 33111010477509 | ||||
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Northport Library | Children's NonFiction | 338.7617 S534 | Checked out | 07/10/2024 | 33111009836723 |
Enhanced descriptions from Syndetics:
The game is on! Get your hands on this book about one of the most influential companies in the video game industry.
Founded in 1889, Nintendo started out as a small playing card company in Japan. Though the cards sold well, Nintendo really became popular when it began creating toys in the 1960s, and then became internationally renowned after developing video games and consoles in the 1970s and '80s. After introducing the world to some of the best-known and top-selling video game franchises of all-time, such as Super Mario Bros., The Legend of Zelda, Animal Crossing, and Pokemon, it's clear to see why Nintendo is beloved by parents as a company that creates nonviolet, family-friendly entertainment for kids.
With fun black-and-white illustrations and an engaging 16-page photo insert, readers will be excited to read this latest additon to Who HQ!
"An official Who HQ book"--Cover.
"16 pages of photos inside!"--Cover.
"This book is not authorized, licensed, or endorsed by Nintendo or any affiliate."--Cover.
What is Nintendo? -- All in the family -- Let's have some fun! -- Nintendo goes to America -- Father of modern video games -- Crash! -- Game Boy -- Mario vs. Sonic -- Games for the whole family -- The power of Nintendo -- A note to readers -- Timelines.
Introduces readers to Nintendo, one of the most influential companies in the video game industry and creator of some of the top-selling video game franchises of all-time.
Includes bibliographical references (pages 106-107).