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The ghost job / Greg van Eekhout.

By: Material type: TextTextPublisher: New York, NY : Harper, an imprint of HarperCollinsPublishers, [2023]Copyright date: ©2023Edition: First editionDescription: 199 pages ; 22 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780063253339
  • 006325333X
Subject(s): Genre/Form: Summary: "Zenith and her friends may be dead--but lucky for them, even getting ghosted wasn't enough to tear them apart. The four of them were thick as thieves long before an unfortunate lab accident sent them careening into the afterlife. So when they hear about a machine that could return them to the land of the living, they are determined to steal it. Unfortunately, the magical device belongs to a dangerous necromancer who's out for their ectoplasm. Fortunately, they're great at heists. Because pulling off the score of their deathtimes is no job for an amateur"-- Front jacket flap.
Fiction notes: Click to open in new window
Holdings
Item type Home library Collection Shelving location Call number Materials specified Status Date due Barcode Item holds
Children's Book Children's Book Dr. James Carlson Library Children's Fiction New VAN EEKH GREG Available 33111011087778
Children's Book Children's Book Main Library Children's Fiction New VAN EEKH GREG Available 33111011186968
Children's Book Children's Book Northport Library Children's Fiction New VAN EEKH GREG Checked out 06/27/2024 33111011135890
Total holds: 0

Enhanced descriptions from Syndetics:



Ghosts make the best thieves in this pitch-perfect middle grade adventure from the acclaimed author of Weird Kid. Perfect for fans of Gordon Korman and John David Anderson--and anyone looking for an Ocean's 11-style heist!

Zenith and her friends may be dead--but lucky for them, even getting ghosted wasn't enough to tear them apart.

The four of them were thick as thieves long before an unfortunate lab accident sent them careening into the afterlife. So when they hear about a machine that could return them to the land of the living, they are determined to steal it.

Unfortunately, the magical device belongs to a dangerous necromancer who's out for their ectoplasm.

Fortunately, they're great at heists. Because pulling off the score of their deathtimes is no job for an amateur.

"Zenith and her friends may be dead--but lucky for them, even getting ghosted wasn't enough to tear them apart. The four of them were thick as thieves long before an unfortunate lab accident sent them careening into the afterlife. So when they hear about a machine that could return them to the land of the living, they are determined to steal it. Unfortunately, the magical device belongs to a dangerous necromancer who's out for their ectoplasm. Fortunately, they're great at heists. Because pulling off the score of their deathtimes is no job for an amateur"-- Front jacket flap.

Ages 8-12.

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