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Virus / Chris Bradford ; with illustrations by Anders Frang.

By: Contributor(s): Material type: TextTextSeries: Bradford, Chris. Virtual kombat (Series) ; bk. 2.Publisher: New York : Union Square Kids, 2024Copyright date: ©2018Edition: [High readability edition]Description: 121 pages : illustrations ; 20 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781454954767
  • 1454954760
Subject(s): Genre/Form: Summary: "Scott nearly died playing Virtual Kombat--the virtual-reality fighting game that risks the lives of street kids for profit. Now Scott's being hunted by Wasp drones! While on the run, he meets a gang of techno-hackers who share his wish to destroy VK. They've developed a virus that could do the job, but to implant it, Scott has to reenter the arena and risk being trapped inside the game forever"--Publisher's description.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Children's Book Children's Book Main Library Children's Science Fiction/Fantasy BRADFORD CHRIS Processing 33111011343627
Total holds: 0

Enhanced descriptions from Syndetics:

The second book in the gripping, dystopian sci-fi series Everyone Can Be a Reader (Virtual Kombat), expertly designed to engage reluctant readers and provide an accessible reading experience for all.

Scott nearly died playing Virtual Kombat--the virtual-reality fighting game that risks the lives of street kids for profit. Now Scott's being hunted by Wasp drones! While on the run, he meets a gang of techno-hackers who share his wish to destroy VK. They've developed a virus that could do the job, but to implant it, Scott has to reenter the arena and risk being trapped inside the game forever . . .



Perfect for anyone seeking futuristic middle grade books about video games and virtual reality, the Everyone Can Be a Reader (Virtual Kombat) hi-lo book series presents accessible techno-thriller tales in an easy-to-read style. Union Square & Co.'s EVERYONE CAN BE A READER books utilize dyslexia reading tools like specialized fonts and paper tones, and are carefully formatted to meet readers where they are with engaging stories that encourage reading success across a wide range of age and interest levels.

"First published in Great Britain in 2018 by Barrington Stoke Ltd."--Title page verso.

Dyslexic-friendly.

"Super readable & dyslexia friendly"--Back cover.

"Scott nearly died playing Virtual Kombat--the virtual-reality fighting game that risks the lives of street kids for profit. Now Scott's being hunted by Wasp drones! While on the run, he meets a gang of techno-hackers who share his wish to destroy VK. They've developed a virus that could do the job, but to implant it, Scott has to reenter the arena and risk being trapped inside the game forever"--Publisher's description.

Reading age 9-13 years. Amazon.com.

Grade level 4-8. Amazon.com.

Lexile measure 640L. Amazon.com.

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