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The final boss / M.K. England ; illustrations by Chris Danger.

By: Contributor(s): Material type: TextTextSeries: England, M. K. Player vs player ; 3.Publisher: New York : Random House, [2024]Edition: First editionDescription: 270 pages : illustrations ; 20 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780593433485
  • 0593433483
Subject(s): Genre/Form: Summary: The Weird Ones face a dire situation when Wheatley gets into trouble with the game's creator, and must win three near-impossible challenges to save him, risking a lifetime ban from Affinity and the loss of their friend, as they grapple with the daunting challenge of defeating an opponent who literally controls the game.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Children's Book Children's Book Main Library Children's Science Fiction/Fantasy ENGLAND M. K. Processing 33111011362957
Total holds: 0

Enhanced descriptions from Syndetics:

In the epic finale of this illustrated series, the best kid gamers in the world face their biggest battle yet, as they fight for their friend's freedom and all their gaming futures. Perfect for young fans of Ready Player One and Mr. Lemoncello's Library.

Welcome to Affinity, the hottest battle royale video game around! The Weird Ones--Josh, Hannah, Larkin, and Wheatley--have become four of the biggest stars in gaming. But a surprising twist to their first professional Affinity tournament leaves Wheatley in huge trouble . . . with Hurricane Games, the company that made the game they all love.

To save Wheatley, Hurricane offers them a deal: win three near-impossible challenges and Wheatley will be free. But if they lose, the kids will be banned from Affinity for life . . . and they'll never see Wheatley again.

With their futures on the line, The Weird Ones will have to play the best they ever have. But is winning even possible when your opponent literally controls the game?

Ages 8-12. Random House Children's Books.

The Weird Ones face a dire situation when Wheatley gets into trouble with the game's creator, and must win three near-impossible challenges to save him, risking a lifetime ban from Affinity and the loss of their friend, as they grapple with the daunting challenge of defeating an opponent who literally controls the game.

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