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The insider's guide to creating comics and graphic novels / Andy Schmidt.

By: Material type: TextTextPublication details: Cincinnati, Ohio : Impact Books, c2009.Description: 175 p. : ill. ; 26 cmISBN:
  • 1600610226 (pbk. : alk. paper)
  • 9781600610226 (pbk. : alk. paper) :
Subject(s):
Contents:
How comics are unique -- Insider comic terms -- Telling the story with visuals -- Scripts -- Page layout and design -- Space relationships -- Camera angles -- Character acting -- Time in comics -- Dynamics -- Inking -- Coloring -- Lettering as storyteller -- Breaking in to comics -- Networking -- Online resources -- Small presses -- Talking to editors.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Adult Book Adult Book Main Library NonFiction 741.51 S349 Available 33111005625021
Total holds: 0

Enhanced descriptions from Syndetics:

From the creative minds behind your favorite modern-day comics ...

In this unprecedented, behind-the-scenes guide, former Marvel editor and current IDW senior editor Andy Schmidt and his superstar industry friends give you the inside track on creating engaging, professional-looking comic books.

Written for upcoming creative stars and comic book enthusiasts, The Insider's Guide to Comics and Graphic Novels covers the entire creative process from beginning to end, from fine-tuning a script to the nuances of camera angles, costume design and lettering. You'll learn not only how to emulate a camera pan, hit 'em with a splash page and shift into slow motion, but also WHEN and WHY to dip into that bag of graphic tricks for maximum impact.

The real-world guide to creating great comics!

Profiles and insights from John Romita, Jr., Neal Adams, Gene Ha, David Finch and John Byrne Professional advice from top talents in the business, including writers Brian Michael Bendis, Geoff Johns and Tom DeFalco ; inkers Klaus Janson, Karl Kesel and Mike Perkins ; colorist Chris Sotomayor ; and letterer Chris Eliopoulos Expert instruction on every element of the creative process - writing, drawing, inking, coloring, page layout and scene design - and how they all work together

Includes bibliographical references (p. 172) and index.

How comics are unique -- Insider comic terms -- Telling the story with visuals -- Scripts -- Page layout and design -- Space relationships -- Camera angles -- Character acting -- Time in comics -- Dynamics -- Inking -- Coloring -- Lettering as storyteller -- Breaking in to comics -- Networking -- Online resources -- Small presses -- Talking to editors.

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