TY - BOOK AU - Pattison,Darcy AU - Willis,Peter TI - AI: how patterns helped artificial intelligence defeat world champion Lee Sedol T2 - Moments in science series SN - 9781629441818 PY - 2021///] CY - Little Rock, AR PB - Mims House KW - Artificial intelligence KW - Competitions KW - Juvenile literature KW - Go (Game) KW - Tournaments KW - Korea (South) KW - Seoul KW - Go (Game) players KW - Soft computing KW - Games KW - Instructional and educational works KW - lcgft KW - Illustrated works KW - Picture books N1 - Includes bibliographical reference N2 - "The stage was set for a showdown: Man v. Machine. On March 9, 2016, the AlphaGo artificial intelligence computer program played the board game, GO, against the world champion, Lee Sedol. The Game: Go is the oldest board game in the world ... The Man: Korean Lee Sedol was the world's top Go player ... The Machine: Developed in 2014, AlphaGo was a computer artificial intelligence program designed to play Go by using deep learning to recognize patterns in the game. It had already beaten the European champion. Could it defeat Sedol? The exciting historic meeting of minds unfolded across five difficult games. This story introduces concepts of artificial intelligence and helps kids understand the challenges and the promise of working with A.I."-- ER -