Syndetics cover image
Image from Syndetics

Stop, relax & think : a game to help impulsive children think before they act.

Contributor(s): Material type: ObjectObjectPublisher number: 67051 | Childwork/ChildsplayPublication details: [United States] : Childwork/Childsplay : Distributed by Fourth Street Company, [2013?], ©1990.Description: 1 game (1 instruction booklet, 1 board, 1 eight-sided die, 1 six-sided die, 36 feelings cards, 36 think cards, 6 rubber turtles, 1 stop card, 59 plastic tokens) : cardboard, plastic, rubber, color ; in box 25 x 49 x 7 cmContent type:
  • tactile three-dimensional form
Media type:
  • unmediated
Carrier type:
  • object
ISBN:
  • 1882732944
  • 9781882732944
Other title:
  • Stop, relax and think
Subject(s): Genre/Form: Production credits:
  • Created by Becky Bridges.
Summary: Designed to help children learn and practice techniques for self-control. Also helpful for children with attention deficit disorders. The object of the game is to proceed through feelings, stop, relax and think sections of the game board to finish, collecting tokens along the way. The player with the most tokens wins.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Board Game Board Game Main Library Children's Board Game Checked out 05/14/2024 33111009652179
Total holds: 0

Enhanced descriptions from Syndetics:

Ages 6-12. By Becky Bridges, C.S.W., A.C.P. A game to help impulsive children think before they act. In this ever-popular board game, active, impulsive children learn motor control, relaxation skills, how to express their feelings, and how to problem-solve. The manual includes information on how the game can be used both as a diagnostic and a treatment tool, and how behaviors learned in the game can be generalized for the home or classroom. The object of the game is to proceed through the Feelings, Stop, Relax, and Think sections of the game board to Finish, collecting chips along the way. The player with the most chips when the game ends wins.

Title from container.

Created by Becky Bridges.

For 2-6 players.

Ages 6-12.

Designed to help children learn and practice techniques for self-control. Also helpful for children with attention deficit disorders. The object of the game is to proceed through feelings, stop, relax and think sections of the game board to finish, collecting tokens along the way. The player with the most tokens wins.

Powered by Koha