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Tesseract : an extra-dimensional dice manipulation game / James Firnhaber.

By: Contributor(s): Material type: ObjectObjectPublisher: Sandy Hook, CT : Smirk & Dagger Games [2023]Copyright date: ©2023Description: 1 game (64 dice, 11 researcher character cards, 41 research cards, 9 containment cards, 4 lab mats, 1 breach mat, 1 breach token, 1 dice sleeve, 1 containment board, 1 platform board, 2 support legs, 4 base plates, 1 rotating turntable, 1 rulebook) : color, paper, wood ; in container 29 x 29 x 8 cmContent type:
  • three-dimensional form
Media type:
  • unmediated
Carrier type:
  • object
Subject(s): Genre/Form: Summary: "The Tesseract appeared in our skies six days ago.Together, our world's best minds must find a way to contain and control the reactions of this extra-dimensional avatar, or its exponentially increasing destructive power will tear a hole in space-time and remove our world from existence. The game features a cube of 64 dice, sitting on a rotating platform to examine all angles. Players will use three actions to manipulate the cubes; removing them from the Tesseract, adjusting their values, transferring them between labs and isolating them into the Containment matrix."-- Publisher's website.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Board Game Board Game Northport Library Board Game Available 33111011154347
Total holds: 0

Title from container.

For 1-4 players.

Duration of play: 60 minutes.

"The Tesseract appeared in our skies six days ago.Together, our world's best minds must find a way to contain and control the reactions of this extra-dimensional avatar, or its exponentially increasing destructive power will tear a hole in space-time and remove our world from existence. The game features a cube of 64 dice, sitting on a rotating platform to examine all angles. Players will use three actions to manipulate the cubes; removing them from the Tesseract, adjusting their values, transferring them between labs and isolating them into the Containment matrix."-- Publisher's website.

Ages 14 and up.

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