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Unicorn fever / a game by Lorenzo Silva, Lorenzo Tucci Sorrentino, and illustrator Giulia Ghigini.

By: Contributor(s): Material type: ObjectObjectPublisher: Milano, Italy : Horrible Games ; [2021]Distributor: Wilmington, Delaware : Luma Imports, [2021]Copyright date: ©2021Description: 1 game (1 game board, 2 sprint dice, 6 unicorn miniatures, 6 unicorn ring bases, 6 unicorn cards, 44 magic cards, 23 movement cards, 40 contract cards, 10 loan cards, 1 first player token, 124 gold tokens, 81 glory tokens, 11 action tokens, 6 odds tokens, 6 owner tiles, 6 win bet tokens, 6 early show bet tokens, 6 late show bet tokens, 1 race counter marker, 1 rule book) : cardboard, plastic, color ; box 30 x 30 x 7 cmContent type:
  • three-dimensional form
Media type:
  • unmediated
Carrier type:
  • other
Subject(s): Summary: "Each player is a wealthy bettor, determined to be recognized as the most skillful unicorn-race wagerer of the Great Unicorn Racing Championship and hold this title until the next rainbow appears. During 4 races, players will try to place successful bets to gain Victory Points and Gold. To reach their goal, they will sign Contracts with unscrupulous citizens of the fairy realm to hire their services and turn the odds of the race in their favor, play Magic cards to straight up fix it, and try to avoid squandering all their hard-earned Gold and be forced to ask the Elf-Mob for Loans." -- Amazon.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Board Game Board Game Main Library Board Game Available 33111011297658
Total holds: 0

For 2-6 players.

Duration of play: 40+ minutes.

"Each player is a wealthy bettor, determined to be recognized as the most skillful unicorn-race wagerer of the Great Unicorn Racing Championship and hold this title until the next rainbow appears. During 4 races, players will try to place successful bets to gain Victory Points and Gold. To reach their goal, they will sign Contracts with unscrupulous citizens of the fairy realm to hire their services and turn the odds of the race in their favor, play Magic cards to straight up fix it, and try to avoid squandering all their hard-earned Gold and be forced to ask the Elf-Mob for Loans." -- Amazon.

Ages 14 and up.

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