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Dungeons & Dragons : Acquisitions Incorporated.

By: Material type: TextTextPublication details: Renton, WA : Wizards of the Coast, 2019.Description: 224 pages : color illustrations ; 29 cmISBN:
  • 9780786966905
  • 0786966904
Other title:
  • D & D : Acquistions Incorporated
  • Acquistions Incorporated
Subject(s): Genre/Form: Summary: "Help wanted. The Forgotten Realms are full of powerful factions vying for control, and for a time, each has had the upper hand. The Harpers. The Zhentarim. The Lords' Alliance. The Order of the Gauntlet. The Emerald Enclave. I might be forgetting one or two. There's a bunch of these things. If none of those organizations can help you, consider Acquisitions Incorporated. Called 'Faerun's Definitive Adventuring Brand' by ... well the company itself, they've been in operation for more than a decade, and it's mostly been fine. For them. I should emphasize that it's been fine for them specifically. It's not always fine for the people who hire them, and it's definitely not fine for the people they're hired to rob. Truth is, though, when you're just starting out in the adventuring business, it might be nice to have a leg up. It can be a big help to have access to the powerful artifacts, expertise, and jobs that Acquisitions Incorporated has to offer a new franchise. Plus, there are always openings available. Just try not to think about why."--back cover.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Adult Book Adult Book Main Library NonFiction 793.93 W835 Available 33111009593688
Total holds: 1

Enhanced descriptions from Syndetics:

Explore a wealth of peril and personalities in this campaign book for the world's greatest roleplaying game, Dungeons & Dragons.

Acquisitions Incorporated is a different flavor of Dungeons & Dragons. A fifth edition D&D book created in partnership with Penny Arcade Inc. and inspired by the podcast and web series, this book is full of madcap heists, hilarious moments, and all the ingredients you need to include the adventurers of Acquisitions Incorporated in your own fifth edition D&D campaign.

* Start up your own Acquisitions Incorporated franchise in the Forgotten Realms or anywhere in the multiverse.
* Live out your fantasy of climbing the corporate ladder of the most notorious retrieval agency in the Forgotten Realms--Acquisitions Incorporated.
* The 224-page book will give Dungeon Masters and players plenty of bits to play a D&D fifth edition game just as if you were on stage with the crew at PAX! New backgrounds, character options, franchise information and more.
* You'll also find an adventure that will take characters from levels 1 through 6, establishing your party's claim on a world they've just begun to explore--and to strip-mine for profit.


Dungeons & Dragons is the world's greatest roleplaying game. Created in 1974, D&D transformed gaming culture by blending traditional fantasy with miniatures and wargaming.

Includes index.

"Help wanted. The Forgotten Realms are full of powerful factions vying for control, and for a time, each has had the upper hand. The Harpers. The Zhentarim. The Lords' Alliance. The Order of the Gauntlet. The Emerald Enclave. I might be forgetting one or two. There's a bunch of these things. If none of those organizations can help you, consider Acquisitions Incorporated. Called 'Faerun's Definitive Adventuring Brand' by ... well the company itself, they've been in operation for more than a decade, and it's mostly been fine. For them. I should emphasize that it's been fine for them specifically. It's not always fine for the people who hire them, and it's definitely not fine for the people they're hired to rob. Truth is, though, when you're just starting out in the adventuring business, it might be nice to have a leg up. It can be a big help to have access to the powerful artifacts, expertise, and jobs that Acquisitions Incorporated has to offer a new franchise. Plus, there are always openings available. Just try not to think about why."--back cover.

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