Rogue Knight / Brandon Mull.
Material type: TextSeries: Mull, Brandon, Five Kingdoms ; v. 2.Publisher: New York : Aladdin, 2014Edition: First Aladdin hardcover editionDescription: 466 pages ; 20 cmContent type:- text
- unmediated
- volume
- 1442497033 (hardback)
- 1442497041 (trade paper)
- 9781442497030 (hardback)
- 9781442497047 (trade paper)
Item type | Home library | Collection | Call number | Materials specified | Vol info | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|---|
Children's Book | Main Library | Children's Science Fiction/Fantasy | Mull Brandon | FK2 | Available | 33111008720761 |
Enhanced descriptions from Syndetics:
Magic and danger abound in the second book in a series of "fanciful, action-packed adventure" ( Publishers Weekly , starred review) from the #1 New York Times bestselling author of the Fablehaven and Beyonders series.
Cole Randolph never meant to come to The Outskirts, but when his friends were kidnapped on Halloween he had to try and save them. Now he's trapped in a world that lies between wakefulness and dreaming, reality and imagination, life and death.
Cole's hunt for his lost friends has led him to the kingdom of Elloweer. Accompanied by new friends Mira, Twitch, and Jace, Cole teams up with the resistance movement and joins the search for Mira's sister Honor.
But Elloweer has grown unstable. A mysterious enemy is wiping out towns, leaving no witnesses or survivors. And an infamous rebel known throughout the kingdom as the "Rogue Knight" is upsetting the balance of power.
With enemies in pursuit, Cole and Mira must resort to a fascinating new kind of magic to protect themselves. Every move is filled with danger as Cole and his friends try to outwit the High King, who will stop at nothing to regain what he has lost.
When the hunt for his lost friends leads Cole Randolph to the kingdom of Elloweer, he and new friends Mira, Twitch, and Jace team up with the resistance movement to search for Mira's sister, Honor, but enemies abound and Cole and Mira must use a new kind of magic to protect themselves.
Ages 8-12.