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Virtual sabotage / Julie Hyzy.

By: Material type: TextTextPublisher: Chicago, IL : Calexia Press, [2018]Copyright date: ©2018Description: 323 pages ; 20 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780983506737
  • 0983506736
Subject(s): Genre/Form: Summary: Virtual Sabotage introduces Kenna Ward, an envoy for a virtual reality company whose implants create a thrilling world that allows people to create daring scenarios in a safe environment. Most of the time, that is. When in the rare instance the human brain mistakes the terrifying event as real, it's up to Ward to enter the scenario and pull them back to reality. But when a key envoy goes rogue and people begin responding in odd and dangerous ways, Ward delves deeper, finding a sinister conspiracy to take over not only the virtual reality world, but the real one as well.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Adult Book Adult Book Main Library Fiction Hyzy, Julie Available 33111009308533
Total holds: 0

Enhanced descriptions from Syndetics:

A new stand-alone thriller from the New York Times bestselling author Julie Hyzy, Virtual Sabotage introduces Kenna Ward, an envoy for a virtual reality company whose implants create a thrilling world that allows people to create daring scenarios in a safe environment. Most of the time, that is. When in the rare instance the human brain mistakes the terrifying event as real, it's up to Ward to enter the scenario and pull them back to reality. But when a key envoy goes rogue and people begin responding in odd and dangerous ways, Ward delves deeper, finding a sinister conspiracy to take over not only the virtual reality world, but the real one as well. Ward must stop it before there are no longer any independent minds left to control.

Virtual Sabotage introduces Kenna Ward, an envoy for a virtual reality company whose implants create a thrilling world that allows people to create daring scenarios in a safe environment. Most of the time, that is. When in the rare instance the human brain mistakes the terrifying event as real, it's up to Ward to enter the scenario and pull them back to reality. But when a key envoy goes rogue and people begin responding in odd and dangerous ways, Ward delves deeper, finding a sinister conspiracy to take over not only the virtual reality world, but the real one as well.

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