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A brief history of video games / Richard Stanton.

By: Material type: TextTextSeries: Brief history ofPublisher: London : Philadelphia : Robinson ; Running Press, 2015Description: 368 pages : color illustrations ; 20 cmContent type:
  • text
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 0762456159 (paperback)
  • 9780762456154 (paperback)
Subject(s):
Contents:
Introduction -- The prehistory of video games -- Baer's brown box -- Spacewar! -- Atari's born -- VES vs VCS -- Oregon Trail -- A tale of two adventures -- Uncle Clive and Big Jack -- Atari shock! -- The golden age of the arcades -- The rise of Nintendo -- Simpatico -- Doom 101 -- The console war -- The 'Nintendo' PlayStation -- A dream dies -- An ugly motherfucker -- Pocket monsters: the history of handhelds -- Mobile gaming -- eSports -- Metal... gear? -- Here comes everybody -- Revolution -- Steam and valve -- Go anywhere, do anything: Grand Theft Auto -- Indie-pendence -- Continue?
Summary: "This Brief History provides a unique look at the history and culture of video games, starting with the 1960s classics like Pong to modern favorites such as Grand Theft Auto V and Bioshock. Focusing on creative and scientific advances between 1962 and today, "A Brief History of Video Games" offers a global perspective on gaming s past and its cutting-edge future with the evolution of virtual reality, 3D graphics, and thought-interface technology. It also addresses the design process from concept to packaging, considers the influence of manga and anime, and explores the relationship between video games and movies."--Provided by publisher.
List(s) this item appears in: Game On!
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Adult Book Adult Book Main Library NonFiction 794.8 S792 Available 33111008053197
Total holds: 0

Enhanced descriptions from Syndetics:

This Brief History provides a unique look at the history and culture of video games, starting with the 1960s classics like Pong to modern favorites such as Grand Theft Auto V and Bioshock. Focusing on creative and scientific advances between 1962 and today, A Brief History of Video Games offers a global perspective on gaming's past and its cutting-edge future with the evolution of virtual reality, 3D graphics, and thought-interface technology. It also addresses the design process from concept to packaging, considers the influence of manga and anime, and explores the relationship between video games and movies.

"The evolution of a global industry"--Cover.

Includes bibliographical references (page 363) and index.

Introduction -- The prehistory of video games -- Baer's brown box -- Spacewar! -- Atari's born -- VES vs VCS -- Oregon Trail -- A tale of two adventures -- Uncle Clive and Big Jack -- Atari shock! -- The golden age of the arcades -- The rise of Nintendo -- Simpatico -- Doom 101 -- The console war -- The 'Nintendo' PlayStation -- A dream dies -- An ugly motherfucker -- Pocket monsters: the history of handhelds -- Mobile gaming -- eSports -- Metal... gear? -- Here comes everybody -- Revolution -- Steam and valve -- Go anywhere, do anything: Grand Theft Auto -- Indie-pendence -- Continue?

"This Brief History provides a unique look at the history and culture of video games, starting with the 1960s classics like Pong to modern favorites such as Grand Theft Auto V and Bioshock. Focusing on creative and scientific advances between 1962 and today, "A Brief History of Video Games" offers a global perspective on gaming s past and its cutting-edge future with the evolution of virtual reality, 3D graphics, and thought-interface technology. It also addresses the design process from concept to packaging, considers the influence of manga and anime, and explores the relationship between video games and movies."--Provided by publisher.

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