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Girls who code : learn to code and change the world / Reshma Saujani ; illustrator: Andrea Tsurumi ; writing partner: Sarah Hutt ; technical advisor: Jeff Stern ; editor: Kendra Levin ; art director: Kate Renner.

By: Contributor(s): Material type: TextTextPublisher: New York, New York : Viking, an imprint of Penguin Random House LLC, 2017Description: 168 pages : illustrations ; 24 cmContent type:
  • text
  • still image
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9780425287538
  • 042528753X
Subject(s): Genre/Form:
Contents:
Hellow, world -- Why coding? -- How to talk to your computer -- Putting it all together -- Getting started -- Cracking the "code" -- Debugging -- Video games -- Digital art and design -- Robots -- Websites, mobile apps, and online security -- Conclusion.
Summary: Introduces the relevance of coding and shares down-to-earth explanations about coding principles and real-life stories of women programmers who work at such places as Pixar and NASA.
List(s) this item appears in: Computer Science & Coding for Kids Fiction notes: Click to open in new window
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Children's Book Children's Book Dr. James Carlson Library Children's NonFiction 005.1023 S255 Available 33111008953081
Children's Book Children's Book Main Library Children's NonFiction 005.1023 S255 Available 33111008803856
Total holds: 0

Enhanced descriptions from Syndetics:

NEW YORK TIMES BESTSELLER!

Part how-to, part girl-empowerment, and all fun, from the leader of the movement championed by Sheryl Sandberg, Malala Yousafzai, and John Legend.

Since 2012, the organization Girls Who Code has taught computing skills to and inspired over 40,000 girls across America. Now its founder, and author Brave Not Perfect, Reshma Saujani, wants to inspire you to be a girl who codes! Bursting with dynamic artwork, down-to-earth explanations of coding principles, and real-life stories of girls and women working at places like Pixar and NASA, this graphically animated book shows what a huge role computer science plays in our lives and how much fun it can be. No matter your interest--sports, the arts, baking, student government, social justice--coding can help you do what you love and make your dreams come true. Whether you're a girl who's never coded before, a girl who codes, or a parent raising one, this entertaining book, printed in bold two-color and featuring art on every page, will have you itching to create your own apps, games, and robots to make the world a better place.

"Reshma Saujani: founder of Girls Who Code and the creator of the national movement to closed the gender gap in tech."--Cover.

Introduces the relevance of coding and shares down-to-earth explanations about coding principles and real-life stories of women programmers who work at such places as Pixar and NASA.

Ages 8-12.

Includes index.

Hellow, world -- Why coding? -- How to talk to your computer -- Putting it all together -- Getting started -- Cracking the "code" -- Debugging -- Video games -- Digital art and design -- Robots -- Websites, mobile apps, and online security -- Conclusion.

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