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Makey Makey / by Sandy Ng.

By: Material type: TextTextSeries: 21st century skills innovation library. Makers as innovators.Publisher: Ann Arbor, Michigan : Cherry Lake Publishing, [2017]Description: 32 pages : color illustrations ; 25 cmContent type:
  • text
  • still image
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781634714143 (lib. bdg.)
  • 1634714148 (lib. bdg.)
  • 9781634714303 (pbk.)
  • 163471430X (pbk.)
Subject(s): Genre/Form:
Contents:
Say hello to Makey Makey -- How do circuits work? -- Making solar energy at home -- Playing with your feet -- What comes next.
Summary: "Makey Makey is a kit that helps you turn everyday objects into touchpads that control your computer's keyboard. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."-- Provided by publisher.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Children's Book Children's Book Main Library Children's NonFiction 006.22 N576 Available 33111008500288
Total holds: 0

Enhanced descriptions from Syndetics:

Makey Makey is a kit that helps you turn everyday objects into touchpads that control your computer's keyboard. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information.

Includes bibliographical references (page 31) and index.

Grades 4 to 6.

GR: V.

"Makey Makey is a kit that helps you turn everyday objects into touchpads that control your computer's keyboard. With this book, students learn the art of innovation through detailed explanations and hands-on activities built to foster creativity and problem solving. Fun, engaging text introduces readers to new ideas and builds on maker-related concepts they may already know. Additional tools, including a glossary and an index, help students learn new vocabulary and locate information."-- Provided by publisher.

Say hello to Makey Makey -- How do circuits work? -- Making solar energy at home -- Playing with your feet -- What comes next.

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