Lotería / Karla Arenas Valenti ; illustrations by Dana Sanmar.
Material type: TextPublisher: New York : Alfred A. Knopf, [2021]Edition: First editionDescription: 310 pages : illustrations ; 22 cmContent type:- text
- unmediated
- volume
- 9780593176962
- 0593176960
- 9780593176979
- 0593176979
- Adventure and adventurers -- Fiction
- Fate and fatalism -- Juvenile fiction
- Free will and determinism -- Juvenile fiction
- Lotería (Game) -- Juvenile fiction
- Magic -- Juvenile fiction
- Girls -- Juvenile fiction
- Cousins -- Juvenile fiction
- Missing children -- Juvenile fiction
- Card games -- Juvenile fiction
- Mythology -- Juvenile fiction
- Oaxaca de Juárez (Mexico) -- Juvenile fiction
- Mexico -- Juvenile fiction
Item type | Home library | Collection | Call number | Materials specified | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|
Children's Book | Dr. James Carlson Library | Children's Science Fiction/Fantasy | VALENTI KARLA | Available | 33111010598270 | ||||
Children's Book | Main Library | Children's Science Fiction/Fantasy | VALENTI KARLA | Available | 33111010733570 | ||||
Children's Book | Northport Library | Children's Science Fiction/Fantasy | VALENTI KARLA | Available | 33111009855616 |
Enhanced descriptions from Syndetics:
The turn of a card could change your destiny in this captivating middle grade adventure based on the Loteria card game and perfect for fans of Coco . While searching for her missing cousin, a young girl is transported to a mythical kingdom, becoming entangled in a perilous game of chance.
"A magical, philosophical tale rooted in Mexican lore." - School Library Journal , starred review
In the hottest hour of the hottest day of the year, a fateful wind blows into Oaxaca City. It whistles down cobbled streets and rustles the jacaranda trees before slipping into the window of an eleven-year-old girl named Clara. Unbeknownst to her, Clara has been marked for la Loteria.
Life and Death deal the Loteria cards but once a year, and the stakes could not be higher. Every card reveals a new twist in Clara's fate-ascorpion, an arrow, a blood-red rose. If Life wins, Clara will live to a ripe old age. If Death prevails, she'll flicker out like a candle.
But Clara knows none of this. All she knows is that her young cousin Esteban has vanished, and she'll do whatever it takes to save him, traveling to themythicalKingdomofLasPozas, where every action has a price, and every choice has consequences. And though it seems her fate is sealed, Clara just might have what it takes to shatter the game and choose a new path.
Karla Arenas Valenti weaves an adventure steeped in magic and mythology-gorgeously illustrated by Dana Sanmar-exploring the notion of free will in a world where fate holds all the cards.
Ages 8-12. Alfred A. Knopf.
Grades 4-6. Alfred A. Knopf.
In Oaxaca City, Mexico, ancient friends Life and Death discuss free will while engaged in a game of chance, with eleven-year-old Clara as the protagonist of their theories and a pawn in their game, moving inevitably towards her ultimate fate. Includes author's notes and reader's guide.