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Creating adventure games for teens / Jason Darby.

By: Material type: TextTextPublication details: Boston, MA : Course Technology, c2013.Description: xii, 349 p. : ill. ; 24 cmISBN:
  • 1133728022 (pbk.)
  • 9781133728023 (pbk.)
Subject(s):
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Adult Book Adult Book Main Library NonFiction 794.8152 D213 Available 33111005197682
Total holds: 0

Enhanced descriptions from Syndetics:

If you're ready to learn all about making your own adventure games, CREATING ADVENTURE GAMES FOR TEENS is ready to show you how--and no prior programming skills are required! After being introduced to the history and principles of adventure game creation, learning what makes a good game, you'll immediately put your new knowledge into practice by making adventure games for the PC and web platforms. Using the latest version of Multimedia Fusion, the user-friendly drag-and-drop game and application creation program, CREATING ADVENTURE GAMES FOR TEENS will also teach you how to make text and graphic adventures, point and click graphic adventures games and the hugely popular hidden object adventure games--whether you're an experienced programmer or are just getting started this book will teach you all you need to know about adventure games. The book also includes instructions on how to make your own editors so you can quickly program your own your own games. With this book's easy, step-by-step instructions, you'll be on your way to creating great adventure games in no time.

"Course Technology PTR."

Includes index.

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