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Beginning programming with Java / by Barry Burd.

By: Material type: TextTextSeries: --For dummiesPublisher: Hoboken, NJ : John Wiley & Sons, Inc, [2021]Copyright date: ©2021Edition: 6th EditionDescription: xiv, 538 pages : illustrations ; 24 cmContent type:
  • text
  • still image
Media type:
  • unmediated
Carrier type:
  • volume
ISBN:
  • 9781119806912
  • 1119806917
Other title:
  • Beginning programming with Java--for dummies
Subject(s):
Contents:
Part 1: Getting started with Java Programming. The big picture ; Setting up your computer ; Running programs -- Part 2: Writing your own Java programs. Exploring the parts of a program ; Composing a program ; Using the building blocks: variables, values, and types ; Numbers and types ; Numbers? Who needs numbers? -- Part 3: Controlling the flow. Forks in the road ; Which way did he go? ; Around and around it goes ; Circling back to Java loops -- Part 4: The inside ScOOP. Programming with objects and classes ; Using methods and fields from a Java class ; Creating new Java methods -- Part 5: Smart Java techniques. Piles of files: dealing with information overload ; How to flick a virtual switch ; Creating loops within loops ; Out of many, one ; Oooey-GUI was a worm -- Part 6: The part of tens. Ten useful classes in the Java API ; Ten bits of advice for new software developers.
Summary: Featuring plenty of helpful examples and tips, this sixth edition shows beginners how to program in one of the most popular programming languages that is widely used for application development, including Android, desktop and server-side applications.
Holdings
Item type Home library Collection Call number Materials specified Status Date due Barcode Item holds
Adult Book Adult Book Main Library NonFiction 005.133 B949 Available 33111010730949
Total holds: 0

Enhanced descriptions from Syndetics:

Become a Java wizard with this popular programming guide

Consider Beginning Programming with Java For Dummies your indispensable guide to learning how to program in one of the most popular programming languages--Java! Java is an invaluable language to master, as it's widely used for application development, including Android, desktop, and server-side applications.

Beginning Programming with Java For Dummies is written specifically for newbies to programming. The book starts with an overview of computer programming and builds from there; it explains the software you need, walks you through writing your own programs, and introduces you to a few of the more-complex aspects of programming in Java. It also includes step-by-step examples you can try on your own (and email the author if you need help). As you work through the book, you'll get smart about these Java features:

Object-oriented programming (OOP), a Java mainstay IntelliJ IDEA, an integrated development environment (IDE), that gives you one place to do all your programming, including debugging code Loops, branches, and collections Variables and operators Expressions, statements, and blocks

Beginning Programming with Java For Dummies translates all this foreign programming and computer syntax into plain English, along with plenty of helpful examples and tips. Learning a new language--and coding is definitely its own language--should be a fun endeavor. With this book as your handy interpreter, you'll be on your way to fluency, speaking the language of coders everywhere!

Includes index.

"Explore the new features in Java 17"--Page 1 of cover.

Part 1: Getting started with Java Programming. The big picture ; Setting up your computer ; Running programs -- Part 2: Writing your own Java programs. Exploring the parts of a program ; Composing a program ; Using the building blocks: variables, values, and types ; Numbers and types ; Numbers? Who needs numbers? -- Part 3: Controlling the flow. Forks in the road ; Which way did he go? ; Around and around it goes ; Circling back to Java loops -- Part 4: The inside ScOOP. Programming with objects and classes ; Using methods and fields from a Java class ; Creating new Java methods -- Part 5: Smart Java techniques. Piles of files: dealing with information overload ; How to flick a virtual switch ; Creating loops within loops ; Out of many, one ; Oooey-GUI was a worm -- Part 6: The part of tens. Ten useful classes in the Java API ; Ten bits of advice for new software developers.

Featuring plenty of helpful examples and tips, this sixth edition shows beginners how to program in one of the most popular programming languages that is widely used for application development, including Android, desktop and server-side applications.

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