000 03204cam a2200325 i 4500
001 ocn965754167
003 OCoLC
005 20180722225606.0
008 161128s2017 maua b 001 0 eng
010 _a 2016053945
040 _aDLC
_beng
_erda
_cDLC
_dOCLCF
_dBDX
_dOCLCQ
_dBTCTA
_dYDX
_dYDX
_dSOI
_dGUA
_dNFG
020 _a9780262036634
_qhardcover ;
_qalkaline paper
020 _a0262036630
_qhardcover ;
_qalkaline paper
035 _a(OCoLC)965754167
042 _apcc
092 _a005.1
_bE73
049 _aNFGA
100 1 _aErwig, Martin,
_eauthor.
_9347656
245 1 0 _aOnce upon an algorithm :
_bhow stories explain computing /
_cMartin Erwig.
264 1 _aCambridge, Massachusetts :
_bThe MIT Press,
_c[2017]
300 _axii, 319 pages :
_billustrations ;
_c24 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references (pages 303-311) and index.
505 0 _aA path to understanding computation -- Walk the walk : when computation really happens -- The mystery of signs -- Detective's notebook : accessory after the fact -- The search for the perfect data structure -- Sorting out sorting -- Mission intractable -- The prism of language -- Finding the right tone : sound meaning -- Weather, rinse, repeat -- Happy ending not guaranteed -- A stitch in time computes fine -- A matter of interpretation -- The magical type -- A bird's eye view : abstracting from details.
520 _a"Picture a computer scientist, staring at a screen and clicking away frantically on a keyboard, hacking into a system, or perhaps developing an app. Now delete that picture. In Once Upon an Algorithm, Martin Erwig explains computation as something that takes place beyond electronic computers, and computer science as the study of systematic problem solving. Erwig points out that many daily activities involve problem solving. Getting up in the morning, for example: You get up, take a shower, get dressed, eat breakfast. This simple daily routine solves a recurring problem through a series of well-defined steps. In computer science, such a routine is called an algorithm. Erwig illustrates a series of concepts in computing with examples from daily life and familiar stories. Hansel and Gretel, for example, execute an algorithm to get home from the forest. The movie Groundhog Day illustrates the problem of unsolvability; Sherlock Holmes manipulates data structures when solving a crime; the magic in Harry Potter's world is understood through types and abstraction; and Indiana Jones demonstrates the complexity of searching. Along the way, Erwig also discusses representations and different ways to organize data; "intractable" problems; language, syntax, and ambiguity; control structures, loops, and the halting problem; different forms of recursion; and rules for finding errors in algorithms. This engaging book explains computation accessibly and shows its relevance to daily life. Something to think about next time we execute the algorithm of getting up in the morning" -- From the publisher.
650 0 _aComputer algorithms
_vPopular works.
_9347657
994 _aC0
_bNFG
999 _c265187
_d265187