000 02281cam a2200409Ii 4500
001 on1002288442
003 OCoLC
005 20180722230331.0
008 170901s2018 nyua j 001 0 eng d
040 _aYDX
_beng
_erda
_cYDX
_dBTCTA
_dBDX
_dTOH
_dZGX
_dCLE
_dVHP
_dNFG
020 _a1465470271
020 _a9781465470270
035 _a(OCoLC)1002288442
092 _a620
_bH847
049 _aNFGA
245 0 0 _aHow to be an engineer /
_cconsultant, Emily Hunt.
250 _aFirst American edition.
264 1 _aNew York :
_bDK Publishing,
_c2018.
300 _a144 pages :
_bcolor illustrations ;
_c26 cm
336 _atext
_btxt
_2rdacontent
336 _astill image
_bsti
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
500 _aIncludes index.
520 _a"Clearly explained engineering concepts and fun, simple projects give kids ages 7-9 the chance to put their STEAM knowledge to the test! Teach kids to think like an engineer! The engaging projects in this book will encourage kids to investigate using items from around the house. Build a robot arm out of rulers; learn about jet propulsion with balloons; crush toilet-paper rolls to explore materials; and much more. Read about how engineers use STEAM subjects and their imaginations to think critically and solve problems. Be inspired by engineering heroes such as Leonardo da Vinci, Mae Jemison, and Elon Musk. Fun questions, engineering experiments, and real-life scenarios come together to make engineering relevant. In How to Be an Engineer, the emphasis is on inspiring kids, which means less time at a computer and more time exploring in the real world."--Amazon.com.
650 0 _aEngineering
_vJuvenile literature.
_9162318
650 0 _aEngineering
_xExperiments
_vJuvenile literature.
_9206135
650 0 _aScience
_vJuvenile literature.
_911360
650 0 _aScience
_xExperiments
_vJuvenile literature.
_917795
650 0 _aTechnology
_vJuvenile literature.
_9115316
650 0 _aEngineers
_vJuvenile literature.
_9339161
650 0 _aScience projects
_vJuvenile literature.
_9104143
655 7 _aIllustrated works.
_2lcgft
_94636
700 1 _aHunt, Emily M.,
_econsultant.
_9358509
710 2 _aDK Publishing, Inc.
_97205
994 _aC0
_bNFG
999 _c273028
_d273028