000 02278cam a2200505Ii 4500
001 on1181921358
003 OCoLC
005 20200928183400.0
008 200803s2020 maua j 000 0 eng
010 _a 2019014544
040 _aDLC
_beng
_erda
_cFMG
_dFMG
_dOCLCO
_dYDX
_dMJ8
_dILM
_dOCLCF
_dIMD
_dNFG
019 _a1119749437
_a1119758783
020 _a9781623541637
_q(reinforced for library use)
020 _a1623541638
_q(reinforced for library use)
020 _a9781623541743
020 _a1623541743
035 _a(OCoLC)1181921358
_z(OCoLC)1119749437
_z(OCoLC)1119758783
092 _a790.1922
_bA312
049 _aNFGA
100 1 _aAjmera, Maya,
_eauthor.
_9114105
245 1 0 _aCome out and play :
_ba global journey /
_cMaya Ajmera, John D. Ivanko.
264 1 _aWatertown, Massachusetts :
_bCharlesbridge,
_c[2020]
264 4 _c©2020
300 _a1 volume (unpaged) :
_bcolor illustrations ;
_c23 x 29 cm
336 _atext
_btxt
_2rdacontent
336 _astill image
_bsti
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
520 _aIf you woke up tomorrow in Egypt with a yen for a good game of tag, you could find it. Then you could hop on your magic carpet and fly to Thailand to play Go Fish with some new friends. Later, you could seesaw until the cows come home in Ireland. Everyone loves to play and the universal appeal of games and goofing around is joyfully evident in COME OUT AND PLAY.
650 0 _aPlay
_vJuvenile literature.
_960094
650 0 _aOutdoor recreation
_vJuvenile literature.
_9206205
650 0 _aOutdoor games
_vJuvenile literature.
_9143304
650 0 _aGames
_vJuvenile literature.
_965179
650 0 _aHandicraft
_vJuvenile literature.
_967800
650 0 _aToy making
_vJuvenile literature.
_9266087
650 0 _aCreative activities and seat work
_vJuvenile literature.
_9147532
650 0 _aAmusements
_vJuvenile literature.
_965178
650 0 _aPlay environments
_vJuvenile literature.
655 7 _aIllustrated works.
_2lcgft
_94636
700 1 _aIvanko, John D.
_q(John Duane),
_d1966-
_eauthor.
938 _aBrodart
_bBROD
_n125726414
938 _aYBP Library Services
_bYANK
_n16446481
938 _aYBP Library Services
_bYANK
_n16446483
994 _aC0
_bNFG
999 _c317449
_d317449