000 | 01904cam a2200349Ii 4500 | ||
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001 | on1152181651 | ||
003 | OCoLC | ||
005 | 20201118172935.0 | ||
008 | 200415s2020 nyua a 000 1 eng | ||
040 |
_aAU@ _beng _erda _cAU@ _dOCLCO _dTDS _dOCLCF _dGO3 _dLMJ _dEHH _dIGP _dCLE _dTOH _dSINLB _dNFG |
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020 |
_a9781454933816 _q(hardcover) |
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020 |
_a145493381X _q(hardcover) |
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029 | 0 |
_aAU@ _b000067063870 |
|
035 | _a(OCoLC)1152181651 | ||
092 |
_aFANG _bVICKY |
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049 | _aNFGA | ||
100 | 1 |
_aFang, Vicky, _eauthor. |
|
245 | 1 | 0 |
_aInvent-a-pet / _cby Vicky Fang ; illustrated by Tidawan Thaipinnarong. |
264 | 1 |
_aNew York, NY : _bSterling Children's Books, _c[2020] |
|
264 | 4 | _c©2020 | |
300 |
_a26 unnumbered pages : _bcolor illustrations ; _c29 cm |
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336 |
_atext _btxt _2rdacontent |
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336 |
_astill image _bsti _2rdacontent |
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337 |
_aunmediated _bn _2rdamedia |
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338 |
_avolume _bnc _2rdacarrier |
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520 | _aBunnies, pandas, and monkeys, oh my! For fans of Ada Twist, Scientist, this picture book about finding your perfect pet introduces basic STEAM and coding concepts--and some ridiculously adorable animals! Katie is an ordinary girl who longs for an extraordinary pet--something more spectacular than a simple goldfish. Then one day Katie comes home to find a gift from her mother: a mysterious machine designed to help her create that one-of-a-kind creature. Each time she feeds different items into the machine, out comes a marvelously colorful new animal--like a purple monkey, rainbow-spotted horse, and green bunny! But none of them is just right. Through trial and error, Katie figures out the formula for her absolutely perfect surprise pet. | ||
650 | 0 |
_aPets _vJuvenile fiction. _9785 |
|
650 | 0 |
_aInventions _vJuvenile fiction. _966364 |
|
655 | 7 |
_aPicture books. _2lcgft _99850 |
|
700 | 1 |
_aThaipinnarong, Tidawan, _eillustrator. |
|
994 |
_aC0 _bNFG |
||
999 |
_c317798 _d317798 |