000 02184cam a22004337i 4500
001 on1412750326
003 OCoLC
005 20240215151200.0
008 231210s2023 enka j 000 1 eng d
040 _aNZWHC
_beng
_erda
_cNZWHC
_dOCLCO
_dUKMGB
_dYDX
_dOCLCF
_dIMD
_dOCLCO
_dNFG
015 _aGBC3A5375
_2bnb
016 7 _a021078615
_2Uk
019 _a1381774579
020 _a9780241622100 paperback
020 _a0241622107 paperback
020 _z9780241622117
_qePub ebook
029 1 _aUKMGB
_b021078615
035 _a(OCoLC)1412750326
_z(OCoLC)1381774579
092 _aBRANDT
_bLUCY
049 _aNFGA
100 1 _aBrandt, Lucy,
_eauthor.
245 1 4 _aThe great gadget games /
_cLucy Brandt ; illustrated by Artful Doodlers (in the style of Gladys Jose).
264 1 _aLondon :
_bPuffin,
_c2023.
264 4 _c©2023
300 _a211 pages :
_billustrations ;
_c20 cm.
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
490 1 _aLeonora Bolt ;
_v[4]
520 _aIt's Leonora first ever Christmas on Crabby Island! Among homemade presents made out of recycled junk and boiled cabbage candy canes, she finds a mysterious invitation to a new, global invention competition: The Great Gadget Games. The ho-ho-host is her evil Uncle Luther, and the judges are Harry and Eliza Bolt... Leonora's kidnapped parents! Leonora HAS to enter and WIN the competition - it's got to be her best ever chance to finally rescue mum and dad, and foil Luther's schemes once and for all! All she needs is her imagination, a foolproof disguise, and help from some fellow young inventors. Violet Baudelaire meets Peanut Jones in this epic STEM-themed adventure about believing in your brainpower - and yourself.
600 1 0 _aBolt, Leonora,
_c(Fictitious character)
_vJuvenile fiction.
650 0 _aChildren as inventors
_vJuvenile fiction.
650 0 _aContests
_vJuvenile fiction.
_9780
650 0 _aUncles
_vJuvenile fiction.
_917870
655 7 _aHumorous fiction.
_2lcgft
_9326
710 2 _aArtful Doodlers Ltd.,
_eillustrator.
_9150534
800 1 _aBrandt, Lucy.
_tLeonora Bolt ;
_v4.
994 _aC0
_bNFG
999 _c373126
_d373126