000 02181cam a2200433 i 4500
001 on1377244104
003 OCoLC
005 20240401143418.0
008 230426t20242024nyu c 000 1 eng d
040 _aYDX
_beng
_erda
_cYDX
_dOCLCO
_dBDX
_dOCP
_dOCLCO
_dOCO
_dUAH
_dNFG
019 _a1377256022
020 _z1338840320
020 _z9781338840322
020 _a1338840312
_q(paperback)
020 _a9781338840315
_q(paperback)
035 _a(OCoLC)1377244104
_z(OCoLC)1377256022
092 _aSHAH
_bAMAR
049 _aNFGA
100 1 _aShah, Amar,
_eauthor.
245 1 4 _aThe hoop con /
_cAmar Shah.
264 1 _aNew York, NY :
_bScholastic,
_c[2024]
264 4 _c©2024
300 _a276 pages ;
_c20 cm.
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
490 1 _aPlay the game ;
_v1
520 _a"Raam Patel is eager to prove himself ever since he didn't make the middle school's basketball team. So, when Hoop Con comes to town he is determined to be there and take his shot. His big moment proves to be unforgettable... but not in the way he'd hoped. Raam gets schooled by the camp's golden boy right in front of his NBA idol. To make matters even worse, this fail goes viral. Raam is used to being the underdog, but becoming the newest meme might be something even he can't overcome alone. He skips town in an effort to lay low and take a break from basketball. However, he's met with new courts, fresh kicks, and tough new competition, changing his whole outlook on the game. Raam has the skills, but now it's time to unlock the mental game."--
_cAmazon website.
650 1 _aBasketball
_vFiction.
_975394
650 0 _aMiddle school students
_vJuvenile fiction.
_9558
650 0 _aEast Indian Americans
_vJuvenile fiction.
_9117203
650 0 _aBasketball players
_vJuvenile fiction.
_9214648
650 0 _aBasketball camps
_vJuvenile fiction.
650 0 _aSelf-esteem
_vJuvenile fiction.
_920462
655 0 _aBasketball stories.
_934342
655 7 _aSports fiction.
_2lcgft
_9307771
800 1 _aShah, Amar
_c(Screenwriter).
_tPlay the game (Series) ;
_v1.
994 _aC0
_bNFG
999 _c380860
_d380860