000 02081cam a2200469 i 4500
001 on1429160756
003 OCoLC
005 20240423144812.0
008 240409t20242018nyua c 000 1 eng d
010 _a 2023946394
040 _aICrlF
_beng
_erda
_cPNX
_dPNX
_dOJ4
_dJCW
_dOCLCO
_dNFG
020 _a9781454954767
_q(paperback)
020 _a1454954760
_q(paperback)
035 _a(OCoLC)1429160756
092 _aBRADFORD
_bCHRIS
049 _aNFGA
100 1 _aBradford, Chris,
_eauthor.
245 1 0 _aVirus /
_cChris Bradford ; with illustrations by Anders Frang.
250 _a[High readability edition]
264 1 _aNew York :
_bUnion Square Kids,
_c2024.
264 4 _c©2018
300 _a121 pages :
_billustrations ;
_c20 cm.
336 _atext
_2rdacontent
337 _aunmediated
_2rdamedia
338 _avolume
_2rdacarrier
490 1 _aVirtual Kombat ;
_vbook 2
500 _a"First published in Great Britain in 2018 by Barrington Stoke Ltd."--Title page verso.
500 _aDyslexic-friendly.
500 _a"Super readable & dyslexia friendly"--Back cover.
520 _a"Scott nearly died playing Virtual Kombat--the virtual-reality fighting game that risks the lives of street kids for profit. Now Scott's being hunted by Wasp drones! While on the run, he meets a gang of techno-hackers who share his wish to destroy VK. They've developed a virus that could do the job, but to implant it, Scott has to reenter the arena and risk being trapped inside the game forever"--Publisher's description.
521 1 _aReading age 9-13 years.
_bAmazon.com.
521 2 _aGrade level 4-8.
_bAmazon.com.
521 8 _aLexile measure 640L.
_bAmazon.com.
650 0 _aVideo games
_vJuvenile fiction.
_910952
650 0 _aVirtual reality
_vJuvenile fiction.
_9132275
650 0 _aComputer viruses
_vJuvenile fiction.
_9243622
655 7 _aScience fiction.
_2lcgft
_9853
655 7 _aThrillers (Fiction)
_2lcgft
_9465
700 1 _aFrang, Anders,
_eillustrator.
800 1 _aBradford, Chris.
_tVirtual kombat (Series) ;
_vbk. 2.
994 _aC0
_bNFG
999 _c383778
_d383778