000 02705cam a2200361 i 4500
001 on1400013979
003 OCoLC
005 20240619121643.0
008 230929t20242024nyu b 001 0 eng d
040 _aYDX
_beng
_erda
_cYDX
_dBDX
_dGK8
_dOCLCO
_dZVR
_dOCO
_dWIM
_dOCLCO
_dJAS
_dYDX
_dNFG
020 _a9780593538180
_qhardcover
020 _a0593538188
_qhardcover
035 _a(OCoLC)1400013979
092 _a306.487
_bC587
049 _aNFGA
100 1 _aClancy, Kelly,
_eauthor.
245 1 0 _aPlaying with reality :
_bhow games have shaped our world /
_cKelly Clancy.
264 1 _aNew York :
_bRiverhead Books,
_c2024.
264 4 _c©2024
300 _a360 pages ;
_c24 cm
336 _atext
_btxt
_2rdacontent
337 _aunmediated
_bn
_2rdamedia
338 _avolume
_bnc
_2rdacarrier
504 _aIncludes bibliographical references (pages [309]-347) and index.
520 _a"A wide-ranging intellectual history that reveals how important games have been to human progress, and what's at stake when we forget what games we're really playing. We play games to learn about the world, to understand our minds and the minds of others, and to make predictions about the future. Games are an essential aspect of humanity and a powerful tool for modeling reality. They're also a lot of fun. But games can be dangerous, especially when we mistake the model worlds of games for reality itself and let gamification co-opt human decision making. Playing with Reality explores the riveting history of games since the Enlightenment, weaving an unexpected path through military theory, political science, evolutionary biology, the development of computers and AI, cutting-edge neuroscience, and cognitive psychology. Neuroscientist and physicist Kelly Clancy shows how intertwined games have been with the arc of history. War games shaped the outcomes of real wars in nineteenth and twentieth century Europe. Game theory warped our understanding of human behavior and brought us to the brink of annihilation-yet still underlies basic assumptions in economics, politics, and technology design. We used games to teach computers how to learn for themselves, and now we are designing games that will determine the shape of society and future of democracy. In this revelatory new work, Clancy makes the bold argument that the human fascination with games is the key to understanding our nature and our actions"--
_cProvided by publisher.
650 0 _aGames
_xPsychological aspects.
650 0 _aGames
_xHistory.
_9130287
650 0 _aGame theory.
_9134143
650 0 _aGames and technology.
650 0 _aVideo games
_xSocial aspects.
_9158666
650 0 _aWar games.
_9343505
994 _aC0
_bNFG
999 _c386938
_d386938