MARC details
000 -LEADER |
fixed length control field |
02711nam a2200493Ii 4500 |
001 - CONTROL NUMBER |
control field |
on1258124735 |
003 - CONTROL NUMBER IDENTIFIER |
control field |
OCoLC |
005 - DATE AND TIME OF LATEST TRANSACTION |
control field |
20220321130133.0 |
008 - FIXED-LENGTH DATA ELEMENTS--GENERAL INFORMATION |
fixed length control field |
210630s2021 arua b b 000 0 eng d |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781629441818 |
Qualifying information |
(hbk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1629441813 |
Qualifying information |
(hbk.) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
9781629441849 |
Qualifying information |
(paperback) |
020 ## - INTERNATIONAL STANDARD BOOK NUMBER |
International Standard Book Number |
1629441848 |
Qualifying information |
(paperback) |
035 ## - SYSTEM CONTROL NUMBER |
System control number |
(OCoLC)1258124735 |
040 ## - CATALOGING SOURCE |
Original cataloging agency |
IG$ |
Language of cataloging |
eng |
Description conventions |
rda |
Transcribing agency |
IG$ |
Modifying agency |
BDX |
-- |
NFG |
043 ## - GEOGRAPHIC AREA CODE |
Geographic area code |
a-ko--- |
049 ## - LOCAL HOLDINGS (OCLC) |
Holding library |
NFGA |
092 ## - LOCALLY ASSIGNED DEWEY CALL NUMBER (OCLC) |
Classification number |
006.3 |
Item number |
P321 |
100 1# - MAIN ENTRY--PERSONAL NAME |
Personal name |
Pattison, Darcy, |
Relator term |
author. |
9 (RLIN) |
106452 |
245 10 - TITLE STATEMENT |
Title |
AI : |
Remainder of title |
how patterns helped artificial intelligence defeat world champion Lee Sedol / |
Statement of responsibility, etc |
by Darcy Pattison ; illustrated by Peter Willis. |
246 3# - VARYING FORM OF TITLE |
Title proper/short title |
Artificial intelligence : |
Remainder of title |
how patterns helped artificial intelligence defeat world champion Lee Sedol |
246 3# - VARYING FORM OF TITLE |
Title proper/short title |
A.I. : |
Remainder of title |
how patterns helped artificial intelligence defeat world champion Lee Sedol |
246 38 - VARYING FORM OF TITLE |
Title proper/short title |
A.I. |
264 #1 - PRODUCTION, PUBLICATION, DISTRIBUTION, MANUFACTURE STATEMENTS |
Place of production, publication, distribution, manufacture |
Little Rock, AR : |
Name of producer, publisher, distributor, manufacturer |
Mims House, |
Date of production, publication, distribution, manufacture |
[2021] |
300 ## - PHYSICAL DESCRIPTION |
Extent |
1 volume (unnumbered pages) : |
Other physical details |
color illustrations ; |
Dimensions |
23 cm. |
336 ## - CONTENT TYPE |
Content Type Term |
text |
Content Type Code |
txt |
Source |
rdacontent |
336 ## - CONTENT TYPE |
Content Type Term |
still image |
Content Type Code |
sti |
Source |
rdacontent |
337 ## - MEDIA TYPE |
Media Type Term |
unmediated |
Media Type Code |
n |
Source |
rdamedia |
338 ## - CARRIER TYPE |
Carrier Type Term |
volume |
Carrier Type Code |
nc |
Source |
rdacarrier |
490 1# - SERIES STATEMENT |
Series statement |
Moments in science series ; |
Volume number/sequential designation |
book 6 |
504 ## - BIBLIOGRAPHY, ETC. NOTE |
Bibliography, etc |
Includes bibliographical reference. |
520 ## - SUMMARY, ETC. |
Summary, etc |
"The stage was set for a showdown: Man v. Machine. On March 9, 2016, the AlphaGo artificial intelligence computer program played the board game, GO, against the world champion, Lee Sedol. The Game: Go is the oldest board game in the world ... The Man: Korean Lee Sedol was the world's top Go player ... The Machine: Developed in 2014, AlphaGo was a computer artificial intelligence program designed to play Go by using deep learning to recognize patterns in the game. It had already beaten the European champion. Could it defeat Sedol? The exciting historic meeting of minds unfolded across five difficult games. This story introduces concepts of artificial intelligence and helps kids understand the challenges and the promise of working with A.I."-- |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Artificial intelligence |
General subdivision |
Competitions |
Form subdivision |
Juvenile literature. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Go (Game) |
General subdivision |
Tournaments |
Geographic subdivision |
Korea (South) |
-- |
Seoul |
Form subdivision |
Juvenile literature. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Go (Game) players |
Geographic subdivision |
Korea (South) |
Form subdivision |
Juvenile literature. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Soft computing |
Form subdivision |
Juvenile literature. |
650 #0 - SUBJECT ADDED ENTRY--TOPICAL TERM |
Topical term or geographic name as entry element |
Games |
Form subdivision |
Juvenile literature. |
9 (RLIN) |
65179 |
655 #7 - INDEX TERM--GENRE/FORM |
Genre/form data or focus term |
Instructional and educational works. |
Source of term |
lcgft |
9 (RLIN) |
296635 |
655 #7 - INDEX TERM--GENRE/FORM |
Genre/form data or focus term |
Illustrated works. |
Source of term |
lcgft |
9 (RLIN) |
4636 |
655 #7 - INDEX TERM--GENRE/FORM |
Genre/form data or focus term |
Picture books. |
Source of term |
lcgft |
9 (RLIN) |
9850 |
700 1# - ADDED ENTRY--PERSONAL NAME |
Personal name |
Willis, Peter |
Fuller form of name |
(Peter N.), |
Relator term |
illustrator. |
830 #0 - SERIES ADDED ENTRY--UNIFORM TITLE |
Uniform title |
Moments in science. |
942 ## - ADDED ENTRY ELEMENTS (KOHA) |
Source of classification or shelving scheme |
Dewey Decimal Classification |
Koha item type |
Children's Book |