Coding for kids for dummies / by Camille McCue, PhD.
Material type: TextSeries: --For dummiesPublisher: Hoboken, NJ : John Wiley & Sons, Inc., [2019]Edition: Second editionDescription: x, 356 pages : illustrations (some color) ; 24 cmContent type:- text
- still image
- unmediated
- volume
- 9781119555162 (paperback)
- 1119555167 (paperback)
Item type | Home library | Collection | Call number | Materials specified | Status | Date due | Barcode | Item holds | |
---|---|---|---|---|---|---|---|---|---|
Children's Book | Dr. James Carlson Library | Children's NonFiction | 005.1 M133 | Available | 33111009355286 | ||||
Children's Book | Main Library | Children's NonFiction | 005.1 M133 | Available | 33111009156742 | ||||
Children's Book | Northport Library | Children's NonFiction | 005.1 M133 | Available | 33111008234789 |
Enhanced descriptions from Syndetics:
A guide for kids who want to learn coding
Coding is quickly becoming an essential academic skill, right up there with reading, writing, and arithmetic. This book is an ideal way for young learners ages 8-13 who want more coding knowledge than you can learn in an hour, a day, or a week.
Written by a classroom instructor with over a decade of experience teaching technology skills to kids as young as five, this book teaches the steps and logic needed to write code, solve problems, and create fun games and animations using projects based in Scratch and JavaScript. This 2nd Edition is fully updated to no longer require any limited-time software downloads to complete the projects.
Learn the unique logic behind writing computer code Use simple coding tools ideal for teaching kids and beginners Build games and animations you can show off to friends Add motion and interactivity to your projectsWhether you're a kid ready to make fun things using technology or a parent, teacher, or mentor looking to introduce coding in an eager child's life, this fun book makes getting started with coding fun and easy!
Includes index.
Introduction -- Part 1: Getting Started -- What is coding? -- Working with programing languages and IDEs -- When things go wrong -- Part 2: Sounds, color, random surprises -- Orchestra -- Foley sound generator -- Lucky numbers -- Mondrian art toy -- Part 3: Moving from here to there, again and again -- Emoji explosion -- Smelephant -- Part 4: Variables, simple conditionals, and 1/0 -- Mascot greeter -- Weird text message -- Vote machine -- Happy new year! -- Light theremin -- Part 5: Lists, loops, and logic -- Magic 8-ball -- Sock sort -- Evil olive -- Sushi matchup -- Part 6: Onwards and upwards -- Creating and sharing -- Where to go from here.
A guide for kids who want to learn coding Coding is quickly becoming an essential academic skill, right up there with reading, writing, and arithmetic. This book is an ideal way for young learners ages 8-13 who want more coding knowledge than you can learn in an hour, a day, or a week. Written by a classroom instructor with over a decade of experience teaching technology skills to kids as young as five, this book teaches the steps and logic needed to write code, solve problems, and create fun games and animations using projects based in Scratch and JavaScript. This 2nd Edition is fully updated to no longer require any limited-time software downloads to complete the projects.